Choose one of 4 coastal states, then select bordering
states to reach the opposite coast. Gulf-only states don't count.
Each new hand has two valid choices and 2 invalid
choices. When only one valid choice remains, the other choices are invalid. States cannot
repeat. Click a later map card to undo it and its suffix; your first card stays locked.
Each card earns 1 point. Invalid picks deduct 1 point and keep the same hand.
Hint makes your next played card worth 0, including after undo and replay.
Stay ahead of the moving red line. Each added card speeds it up; hints and invalid picks
speed it up more. Undo does not rewind it. The line pauses while the page is hidden.
Borders include AZ–CO, NM–UT, MI–MN and NY–RI. All difficulties have separate personal
records and share the daily leaderboard.
Connect an Atlantic state to a Pacific state — or the other way around — with the 24 cards
in your deck.
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Start on a coast. Choose a coastal card highlighted in blue. Gulf-only
states don't count.
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Follow the borders. Click a neighboring card to extend your route.
Click a later played card in your hand or on the map to remove it and everything after
it. Your first coastal card is locked.
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Reach the other coast. The game ends automatically. Cards are worth 3
points in new games. Gold cards ★ are harder to use and earn a +1 bonus, for 4 points
total. Older saves keep their printed values.
Hard cards appear in fewer than 20% of this deal's winning routes, but at least one.
Values are calculated before play and stay fixed for the game.
Each invalid card selection deducts that card's assigned value, even after a hint.
Repeated mistakes deduct points again. Undoing cards is free. Scores can go negative.
Hint highlights the next card, or a card to remove if the route is blocked. After using
Hint, the next card you add scores 0, even if you choose a different card. That card stays
at 0 if removed and replayed.
Stay ahead of the moving line. Each added card speeds it up; Hint and invalid cards speed
it up more, by the same amount. Your furthest-forward state pulses red when the line
reaches it. If the line passes it, the game ends and a new game starts. The line pauses
while the page is hidden. Undo does not rewind it.
Every coastal start in a new game is solvable. Borders include AZ–CO, NM–UT, MI–MN and
NY–RI.